Year: 2010

Blogings about Webcomics, Art, tutorials and more

Webcomics: What if I can’t draw – part 2!

Recently, I’ve been participating in a discussion over on Drunkduck with a sprite comic artist who wanted feedback specifically from people who hate sprite comics. I obliged him. Although in the course of the conversation it became clear to me that there needs to be more awareness raised for alternatives to ripping sprites for those…
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Webcomics & Money: Merchandising a Webcomic

It is often (although not always) a dream of a webcomic creator to make anything from a little money to support the webcomic, to an entire living off their webcomic creation. Generally many strategies have to be employed, but usually the first thing one thinks of is creating products based on or related to a…
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Webcomics: Making Money

Well it’s November, and coming along with snow, ice, and people who can’t drive on winter roads, Christmas and the consumer money-spending frenzy that follows is just around the corner. People are out there hungry to spend money, and in the spirit of such, there are a lot of webcomic creators who’s wallets are very…
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Making Webcomics: What if I can’t draw?

So, you want to start a webcomic, but there’s a problem. You can’t draw. Well, that fact doesn’t have to be the end of your webcomic dreams, but it does mean you may have to go a slightly different route than those who already can.

Making Webcomics: Tools & Equipment

While it might seem like you need state of the art equipment in order to make a webcomic, its actually pretty far from the truth. Webcomic creation can be highly simple or complex depending on your level of comfort with technology and budget. Here’s a  rundown on some of the most common tools to create…
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Webcomics: Building Readership

What is a webcomic without readers? Let’s face it, most of us creator types aren’t putting our hearts and souls into a comic creation that we don’t want any one to read. We put it on the web and out into the world to garner attention and interest, entertaining and communicating with the masses. Without…
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Writing Webcomics: Where to begin

This article is primarily for the artist who wants to write, but for aspiring comic writers it might be valuable as well. It has often been argued in webcomic circles, which is more important; writing or art? If a webcomic was a house, the art is really the curb appeal and exterior of the house.…
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Webcomics: Playing the Advertising Game

One of the most challenging tasks that lay ahead for both aspiring and established webcomics is getting the word out to your audience (or potential audience) that you exist. In the past, link exchanges, top links, banner exchanges and webrings were enough to bring a steady flow of visitors. These days however, the dynamics of…
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Rant: Why Graphic Designers and other Artists get screwed

So recently I came across the site Clients from hell. This site is primarily for Graphic designers and other creative professional types (illustrators, web designers, etc) to share a communal pain at the grief and agony we suffer at the hands of seriously dumbfuck clients. One theme that re-occurs over and over again, which is…
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A post to webcomic readers

This originally appeared in my deviant art journal, but that’s not exactly a great place to post this and I thought it was one of the more poignant pieces I’ve ever written on what Webcomic readers can do to support their favorite comics without spending a dime. A lot of webcomic readers are young, and…
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